Katalog českých a slovenských Arma misí, addonů a modů
Tento katalog slouží jako seznam dostupných českých (a slovenských) komunitních výtvorů.
Nejnovější záznamy v katalogu
Slenderman
Find 8 sheets and try not to turn around. Slenderman is coming!
Vietnam pack
This pack include singleplayer missions featuring the Unsung Vietnam War Mod.
Mission content: Rescue Pilot: Huey crashed. You and you platoon will be deployed near crash site to find pilot who survived and were captured by VC. (SEA island, intro, outro included)
Hold the line: In this mission you have to defend base from VC attack and survive. (SEA island, intro, outro included)
Lost in the hell
Your huey is down. Only you know that in near village Lam lu is SF patrol. You have to get there and contact the patrol. (mission is with intro, outro)
I44 mission pack
I've had these mission on my harddrive for quite a time now. Originally made for the 102nd Recon Btn, our guys won't play anything else than modern times. After a hasty translation, I've decided to post them to the rest of the community so that my work wouldn't be entirely in vain. One of them is a Dogfight on Chernarus, Spitfires and Hurricanes versus Bf-109s and Stukas, fight for Chain Home Dover. The other is a 9 man commandos mission about destroying a fighter prototype.
ACR Morning dew
As I have written in the ACR DLC's thread, some people are surely going to make scenarios using new units, even though the DLC is quite bugged compared to the others. Well I am one of them, but before I make something that came completely out of my head, I got an idea to make some remakes of official SP missions first. These of course wouldn't be just exact copies with different units, basically I'm using the concept of the mission and the area where it was situated, but other aspects – objectives, balancing, briefings, gear etc. – were modified (sometimes quite a lot).
First remake is the Morning dew, mission that came out with British armed forces DLC. This mission has quite good concept, but in my opinion is not working as it was planned. I can't remember single gameplay in which the Wildcat didn't crash and only rarely it was able provide some support. Jackal just drove in the middle of the city and was quickly destroyed etc. so most of the fighting remained on player's squad. Also not using the first aid module (which I basically use for units with body armors) mostly resulted in massacre and if the player wanted to win, he ought to eliminate at least half of the enemies including one or two vehicles, which is not so ArmA style, but more likely Rambo style (similar to the other BAF mission, where you lead few men with one Warrior against lots of enemies with tanks, apcs and Hind).
Considering this, ACR Morning dew is the outcome. I wish you good luck in playing.
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