Aktuality
Kerikus
27.11.2010 00:36:44
Celoush
26.11.2010 15:07:21
Armored_Sheep
25.11.2010 15:53:20
Celoush
24.11.2010 19:59:23
[76047] Fixed: No more LOD blending issues (esp. with vegetation).
[75744] Fixed: Ignored collision with some vehicles.
[75744] Fixed: Ignored collision with some vehicles.
Celoush
24.11.2010 11:47:30
Operation Black Gauntlet v DLC Private Military Company by měla zabrat kolem 6 - 8 hodin.
Celoush
19.11.2010 12:00:55
Celoush
17.11.2010 16:07:49
Celoush
15.11.2010 20:06:23
[75582] Improved: AI cover selection improved a bit.
Celoush
15.11.2010 11:01:48
Nejen o připravované multiplayerové zbrojnici
Celoush
14.11.2010 11:43:07
Celoush
11.11.2010 20:51:52
Celoush
9.11.2010 21:35:47
[75256] New: Video options VSync selection.
[75230] Fixed: Character collisions with stones often resulted in flying or being stuck. (http://dev-heaven.net/issues/12043)
[74952] Fixed: Subordinates would ignore their leaders' GetIn/GetOut commands in some MP situations.
[75230] Fixed: Character collisions with stones often resulted in flying or being stuck. (http://dev-heaven.net/issues/12043)
[74952] Fixed: Subordinates would ignore their leaders' GetIn/GetOut commands in some MP situations.
Celoush
9.11.2010 17:11:44
Celoush
8.11.2010 15:28:03
Armored_Sheep
8.11.2010 13:38:24
Vyšel update manuálu. Obsahuje popis veškeré herní mechaniky včetně posledních updates.
Celoush
5.11.2010 16:05:33
Další rozhovor, tentokrát s členy brněnské pobočky BI, která má na svědomí BAF.
Celoush
4.11.2010 16:02:13
Celoush
1.11.2010 16:07:21
[74856] Fixed: Tanks were jumping a lot when driving over stones far from a camera (http://dev-heaven.net/issues/1707).
[74849] Optimized: Improved performance when wheeled or tracked vehicles are moving (related to ground trace maintenance).
[74832] Fixed: Possible player desync after DeleteVehicle command when player is a gunner.
[74765] Fixed: Audibility of the VoN direct channel and conversations are now based on the player camera position, instead of the unit position.
[74690] Improved: Tree LOD blending is now smoother in many situations.
[74849] Optimized: Improved performance when wheeled or tracked vehicles are moving (related to ground trace maintenance).
[74832] Fixed: Possible player desync after DeleteVehicle command when player is a gunner.
[74765] Fixed: Audibility of the VoN direct channel and conversations are now based on the player camera position, instead of the unit position.
[74690] Improved: Tree LOD blending is now smoother in many situations.
Celoush
27.10.2010 12:29:24
[74293] New: Free camera can be locked to plain objects like trees.
[74280] New: New MP UI for Create Game (both host and remote).
[74119] Fixed: Fps degradation when vehicles collided with rocks (http://dev-heaven.net/issues/2490)
[74280] New: New MP UI for Create Game (both host and remote).
[74119] Fixed: Fps degradation when vehicles collided with rocks (http://dev-heaven.net/issues/2490)
Celoush
22.10.2010 16:06:18