Aktuality
Celoush
27.1.2011 15:38:12
ArmA 2 OA Build 77737
[77737] Fixed: fixed problem from previous beta patch with TI mapped on "N" key
Celoush
26.1.2011 19:45:47
ArmA 2 OA Build 77706
[77704] Improved: Stronger signatures checking.
[77678] Fixed: AI subordinates moving in convoy now leaving roads less frequently.
[77644] Changed: Bounding overwatch movement now respects formation order.
[77582] Fixed: Formations broken when in danger (http://dev-heaven.net/issues/16862)
[77562] Fixed: Game is no longer checking files on W: drive during startup.
[77538] Improved: AI using cover at house corners more often.
[77399] Fixed: Prevent server crash on many malformed incomming network messages.
[77289] Improved: Vegetation rendering using AToC (require antialiasing enabled)
[77282] New: Player can command AI to move into a specific cover.
[77277] Improved: AI helicopter no longer attempting to land into a wind under 1.5 m/s.
[77259] Fixed: Non-existing files attempted to be open for procedural textures (http://dev-heaven.net/issues/13864)
[77169] Improved: AI now always moves without covering when given move command by a player (http://dev-heaven.net/issues/16504). Improved: AI now always moves without covering when boarding a vehicle.
[77678] Fixed: AI subordinates moving in convoy now leaving roads less frequently.
[77644] Changed: Bounding overwatch movement now respects formation order.
[77582] Fixed: Formations broken when in danger (http://dev-heaven.net/issues/16862)
[77562] Fixed: Game is no longer checking files on W: drive during startup.
[77538] Improved: AI using cover at house corners more often.
[77399] Fixed: Prevent server crash on many malformed incomming network messages.
[77289] Improved: Vegetation rendering using AToC (require antialiasing enabled)
[77282] New: Player can command AI to move into a specific cover.
[77277] Improved: AI helicopter no longer attempting to land into a wind under 1.5 m/s.
[77259] Fixed: Non-existing files attempted to be open for procedural textures (http://dev-heaven.net/issues/13864)
[77169] Improved: AI now always moves without covering when given move command by a player (http://dev-heaven.net/issues/16504). Improved: AI now always moves without covering when boarding a vehicle.
Celoush
18.1.2011 10:54:34
Fotka z interiéru OT-65 od ČSLA modu
Další fotky na FB: http://www.facebook.com/photo.php?fbid=495913945674&set=a.278276470674.143905.270571725674&pid=5982808&id=270571725674
Celoush
10.1.2011 19:03:10
ArmA 2 OA Build 77159
[77150] Fixed: Helicopter flying too low when approaching a landing spot.
[77103] Improved: AI keeping formation a bit more strictly while in combat.
[77080] Fixed: AI units not following player in combat. (http://dev-heaven.net/issues/16353)
[77103] Improved: AI keeping formation a bit more strictly while in combat.
[77080] Fixed: AI units not following player in combat. (http://dev-heaven.net/issues/16353)
Celoush
9.1.2011 16:14:25
resistance-rat připravuje novou misi "Aftermath"
"Již delší dobu pracuji na SP misi z názvem "Aftermath", česky "Následky". Projekt je právě v polovině vývoje. Mise pojednává o nečekaném, jaderném útoku na tákistánské město Zargabad a o jeho následcích.
Mise bude obsahovat řadu efektů a plánuji také možnosti rozhodování pomocí nového konverzačního systému v Arma 2. Dočkáte se útočení, hledání, bránění. To vše s pohledu kapitána Freda Burnse a jeho týmu. Práve jeho tým je vyslán do spustošeného města získat ztracená data. Herní dobu odhaduji tak na 15 až 20 minut, podle toho, jak je hrač schopen střílet, hledat a postupovat zničeným městem.
Výsledek své tvorby plánuji vydat někdy v Únoru."
Mise bude obsahovat řadu efektů a plánuji také možnosti rozhodování pomocí nového konverzačního systému v Arma 2. Dočkáte se útočení, hledání, bránění. To vše s pohledu kapitána Freda Burnse a jeho týmu. Práve jeho tým je vyslán do spustošeného města získat ztracená data. Herní dobu odhaduji tak na 15 až 20 minut, podle toho, jak je hrač schopen střílet, hledat a postupovat zničeným městem.
Výsledek své tvorby plánuji vydat někdy v Únoru."
Mozek
9.1.2011 10:14:36
Dslyecxiho průvodce přeložen do češtiny
Beny ze 102.pzpr si dal tu práci a přeložil Dslyecxiho průvodce hrou ArmA 2 do češtiny. Vzhledem k obrovskému množství materiálu, který tento průvodce obsahuje, bude každý týden vydána jedna kapitola.
Celoush
7.1.2011 13:52:02
Recenze PMC na Tiscali Games - 6/10
Celoush
7.1.2011 12:00:42
EMSI vydal prvni update 1.1 své kampaně Ante Portas
Celoush
6.1.2011 22:46:20
ArmA 2 OA Build 77068
[77057] Fixed: Fire command was not working on non-enemy targets.
[77011] Fixed: Av-8 sometimes performed long series of full rolls when disengaging from a target.
[77011] Fixed: Av-8 sometimes performed long series of full rolls when disengaging from a target.
Celoush
6.1.2011 12:07:04
ArmA 2 OA Build 77007
77007] Fixed: Improved airplane terrain avoidance when attacking. (http://dev-heaven.net/issues/16219)
[77004] Fixed: Possible ServerCommand abuse by non-admin attackers.
[76997] Fixed: lip-sync in EW campaign and in MP while client using VON.
[77004] Fixed: Possible ServerCommand abuse by non-admin attackers.
[76997] Fixed: lip-sync in EW campaign and in MP while client using VON.
EMSI
4.1.2011 14:08:22
Community awards 2010
BIS znova po roku spustila anketu "Community Awards 2010".
Prvým krokom sú opäť nominácie v rôznych kategóriách, z ktorých budú potom vybraný finalisti.
Nominácie končia v Pondelok, 31. Januára 2011 o 23:59.
Prvým krokom sú opäť nominácie v rôznych kategóriách, z ktorých budú potom vybraný finalisti.
Nominácie končia v Pondelok, 31. Januára 2011 o 23:59.
Celoush
3.1.2011 19:23:07
ArmA 2 OA Build 76973
[76973] Fixed: AI units sometimes walking in circles (http://dev-heaven.net/issues/16081)
[76955] Fix: Flooding of RPT file by "Cannot find Object" and similar messages after client disconnection.
[76955] FIX: Engine crash with diag_log versus % r. 76245 - Replicated fix 73479 (fixed crash when no clutter shape)
[76955] Fix: Flooding of RPT file by "Cannot find Object" and similar messages after client disconnection.
[76955] FIX: Engine crash with diag_log versus % r. 76245 - Replicated fix 73479 (fixed crash when no clutter shape)
Celoush
31.12.2010 11:45:40
Víkendový novoroční výprodej na Sprocketu
Celoush
27.12.2010 22:43:32
EMSI vydal svou kampa�? Ante Portas
Celoush
27.12.2010 9:59:07
Bonusweb - Nový přídavek k české akci ARMA 2 pokulhává za svým předchůdcem - 60%
Celoush
23.12.2010 13:01:52
Včera patch, dnes už beta ArmA 2 OA Build 76934
[76930] Fixed: More reliable VRAM detection on Vista/Win7 (using DXGI). (http://dev-heaven.net/issues/16163)
[76918] Fixed: Units created by CreateUnit have had empty identity.
[76913] Improved: AI helis able to fly a bit faster.
[76913] Fixed: AI piloting a heli with a player as a gunner did not attempt to autorotate.
[76871] Reduced lod switching in dense (forsest, town) scenes.
[76870] Fixed: Flood in RPT file caused by lines like "Object 2:200 (type Type_268) not found."
[76837] Fixed: Fake server monitor line after client connects.
[74800] Fixed: AI no longer opening fire on empty vehicles.
[76918] Fixed: Units created by CreateUnit have had empty identity.
[76913] Improved: AI helis able to fly a bit faster.
[76913] Fixed: AI piloting a heli with a player as a gunner did not attempt to autorotate.
[76871] Reduced lod switching in dense (forsest, town) scenes.
[76870] Fixed: Flood in RPT file caused by lines like "Object 2:200 (type Type_268) not found."
[76837] Fixed: Fake server monitor line after client connects.
[74800] Fixed: AI no longer opening fire on empty vehicles.
Celoush
22.12.2010 18:28:22
Arma 2: OA Update 1.57
Celoush
20.12.2010 18:14:43
ArmA 2 OA Build 76815
[76808] Fixed: Cursor on the windows borders no longer flashing when attempting to drag/resize the window.
[76796] Fixed: Win7/Vista Aero preview should no longer be activated by mouse movement while playing.
[76774] Fixed: Helicopters no longer lifting off when aircraft passed over them (http://dev-heaven.net/issues/14589).
[76758] Fixed: AI Helicopters wobbling up and down (http://dev-heaven.net/issues/14410).
[76796] Fixed: Win7/Vista Aero preview should no longer be activated by mouse movement while playing.
[76774] Fixed: Helicopters no longer lifting off when aircraft passed over them (http://dev-heaven.net/issues/14589).
[76758] Fixed: AI Helicopters wobbling up and down (http://dev-heaven.net/issues/14410).
Celoush
20.12.2010 16:58:18
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