Aktuality
Celoush
27.10.2010 12:29:24
ArmA2 OA Beta Build 74630
[74293] New: Free camera can be locked to plain objects like trees.
[74280] New: New MP UI for Create Game (both host and remote).
[74119] Fixed: Fps degradation when vehicles collided with rocks (http://dev-heaven.net/issues/2490)
[74280] New: New MP UI for Create Game (both host and remote).
[74119] Fixed: Fps degradation when vehicles collided with rocks (http://dev-heaven.net/issues/2490)
Celoush
22.10.2010 16:06:18
BI upravila design oficiálního ArmA2 kanálu na Youtube
Celoush
21.10.2010 16:58:56
Feedback
Na bulváru se objevilo nové tlačítko "feedback" kam jsem hodil vlastní návrhy budoucího rozvoje stránek. Můžete se k nim vyjádřit a nebo pokud máte vlastní nápad, pak ho můžete přidat.
Celoush
19.10.2010 14:12:53
BIS On “Private Military Company” For Arma 2
Celoush
14.10.2010 15:44:12
Nová frakce v DLC - Private Military Company
Celoush
13.10.2010 17:37:56
ArmA2 OA Beta Build 74123
[74119] Fixed: Fps degradation when vehicles collided with rocks (http://dev-heaven.net/issues/14397)
Celoush
13.10.2010 9:47:13
ArmA2 OA Beta Build 74094
[74061] New: -skipintro command line option to disable loading menu cutscenes.
[74014] Optimized: File cache memory handling is now faster.
[73974] Changed: foreach variable _index renamed to _forEachIndex
[74014] Optimized: File cache memory handling is now faster.
[73974] Changed: foreach variable _index renamed to _forEachIndex
Celoush
11.10.2010 18:12:31
Matilda v akci
link upraven již na oficiální youtube kanál ArmA 2
Celoush
8.10.2010 17:17:12
ArmA2 OA Beta Build 73968
[73967] Fixed: Stop firing at vehicle crew once it is dead. (http://dev-heaven.net/issues/5183)
[73964] Fixed: Rpt file no longer created in local settings when -profile is used (http://dev-heaven.net/issues/13308)
[73956] Fixed: Some texture or model files not loaded from mod paths starting with @. (http://dev-heaven.net/issues/14039)
[73921] Fix: Flooding of RPT file by "Cannot find Object" and similar messages after client disconnection.
[73888] New: Scripting command HostMission.
[73813] FIX: Engine crash with diag_log versus %
[73801] New: MP Diagnostics logged into the mpStatistics.log file at the end of mission.
[73663] New: GetResolution script function
[73662] New: forEach: variable _index added to retrieve the position of _x within the Array
[73660] New: getVariable: default value can be defined
[73658] Changed: Preprocessor error no longer terminates the game.
[73649] New: getTerrainHeightASL script function
[73646] Fixed: Reduced z-fight in scopes.
[73964] Fixed: Rpt file no longer created in local settings when -profile is used (http://dev-heaven.net/issues/13308)
[73956] Fixed: Some texture or model files not loaded from mod paths starting with @. (http://dev-heaven.net/issues/14039)
[73921] Fix: Flooding of RPT file by "Cannot find Object" and similar messages after client disconnection.
[73888] New: Scripting command HostMission.
[73813] FIX: Engine crash with diag_log versus %
[73801] New: MP Diagnostics logged into the mpStatistics.log file at the end of mission.
[73663] New: GetResolution script function
[73662] New: forEach: variable _index added to retrieve the position of _x within the Array
[73660] New: getVariable: default value can be defined
[73658] Changed: Preprocessor error no longer terminates the game.
[73649] New: getTerrainHeightASL script function
[73646] Fixed: Reduced z-fight in scopes.
Filip(16cmfan)
8.10.2010 9:17:38
Fanstrankana FB ArmA II Cz/Sk wallpaper group
Ahoj,
tak som konečne vytvoril fan stranku/skupinu aj na FB, komu sa páčia nie len moje obrázky z ArmA Games, nech sa pridá - budem rád, ak sa do toho zapojí komunita aj svojou troškou, určite máte pár skvelých a unikátnych fotiek z ArmA i/2/Arrowhead atď.
Ďakujem
tak som konečne vytvoril fan stranku/skupinu aj na FB, komu sa páčia nie len moje obrázky z ArmA Games, nech sa pridá - budem rád, ak sa do toho zapojí komunita aj svojou troškou, určite máte pár skvelých a unikátnych fotiek z ArmA i/2/Arrowhead atď.
Ďakujem
Celoush
7.10.2010 17:46:50
Rozhovor se Str (anglicky)
Na stránkách BI se objevil rozhovor s jedním z bývalých členů editační části OFP komunity a nynějším zaměstnancem BI, který stál například za minikampaní Eagle Wing. Co v BI dělal a dělá? Co připravuje, co má rád a co nemusí a na další otázky naleznete odpovědi na avizované stránce.
Rozhovor je v angličtině a jen proto jsem se rozhodl jej nezařadit mezi novinky, ačkoliv si myslím, že by si ji zasloužila.
Rozhovor je v angličtině a jen proto jsem se rozhodl jej nezařadit mezi novinky, ačkoliv si myslím, že by si ji zasloužila.
EMSI
1.10.2010 9:39:35
RptMon
Užívateľ sbsmac zverejnil na BI fóre vydanie zaujímavého nástrojčeka na analyzovanie RPT súborov, pomocou ktorých je možné veľmi ľahko a rýchlo odhaliť rôzne chyby v skriptoch a addonoch. Kto sa zaoberáte pokročilejšou editáciou v ArmA2, rozhodne vyskúšajte ...
Celoush
30.9.2010 17:10:52
Bohemia Interactive posiluje svoji pozici
"Bohemia Interactive bude i nadále podporovat, vylepšovat a rozšiřovat svoji cenami ověnčenou sérii vojenských simulátoru Arma."
Celoush
29.9.2010 17:56:30
ArmA2 OA Beta Build 73643
[73642] New: event handler "fired" returns magazine name and object of projectile.
[73642] Fixed: Slow animation step on some buildings (doors on LHD,..) Merge from trunk. 73622-73640
[73625] New: mergeConfigFile script function
[73615] Fixed: Heads of distant soldiers were sometimes invisible (http://dev-heaven.net/issues/4023)
[73609] Fixed: Fired EH (http://dev-heaven.net/issues/13971)
[73607] Fixed: Person - helicopter collision not cause heli damage, (http://dev-heaven.net/issues/12107)
[73597] New: setSimpleTaskTarget script function
[73589] Fixed: SetIdentity (relate to 73319)
[73559] Fixed: Ammo created with createvehicle inflicts no "hit" damage
[73555] Fixed: My own shots no longer causing a stress.
[73553] New: WeaponAssembled, WeaponDisassembled events
[73507] Fixed: Nearby units are notified of vehicles created by CreateVehicle command immediately now.
[73488] Fixed: AI helicopters hovering too high when deploying troops on transport unload WP.
[73319] Changed: Event handlers evaluation, EH are now processed after simulation.
[73642] Fixed: Slow animation step on some buildings (doors on LHD,..) Merge from trunk. 73622-73640
[73625] New: mergeConfigFile script function
[73615] Fixed: Heads of distant soldiers were sometimes invisible (http://dev-heaven.net/issues/4023)
[73609] Fixed: Fired EH (http://dev-heaven.net/issues/13971)
[73607] Fixed: Person - helicopter collision not cause heli damage, (http://dev-heaven.net/issues/12107)
[73597] New: setSimpleTaskTarget script function
[73589] Fixed: SetIdentity (relate to 73319)
[73559] Fixed: Ammo created with createvehicle inflicts no "hit" damage
[73555] Fixed: My own shots no longer causing a stress.
[73553] New: WeaponAssembled, WeaponDisassembled events
[73507] Fixed: Nearby units are notified of vehicles created by CreateVehicle command immediately now.
[73488] Fixed: AI helicopters hovering too high when deploying troops on transport unload WP.
[73319] Changed: Event handlers evaluation, EH are now processed after simulation.
Celoush
27.9.2010 15:20:29
Na facebookové stránce ArmA 2 se objevila připravovaná puška AA-12 Matilda
Celoush
24.9.2010 0:36:43
Arrowhead recenze v GamePage
11.9.2010 byla v České televizi v pořadu Game Page uvedena kratší videorecenze na Arrowhead. Hra si odnesla hodnocení 70/100
Celoush
21.9.2010 18:07:19
ArmA2 OA Beta Build 73478
[73457] Improved: Animation interpolation no longer shortening hands.
[73429] Fixed: Relative formation command (advance/fallback/flank) now working as expected. Improved: AI mounting vehicles or catching up with formation covering a bit less to move faster.
[73366] New: Expansions possibly registered in Windows Registry (by some future setups) are loaded and available through ModLauncher. When used with -mod commandline the prefix '%' should be used, such as -mod=%someInstalledMod.
[73351] New: added addWeaponCargoGlobal, addMagazineCargoGlobal, addBackpackCargoGlobal
[73339] Improved: Improved helicopter AI formation flying and collision avoidance.
[73336] Fixed: MPEvents were not synchronized to clients after respawn.
[73333] Fixed: leaveVehicle no longer unassigns units from other groups (http://dev-heaven.net/issues/3476)
[73319] Changed: Event handlers evaluation
[73429] Fixed: Relative formation command (advance/fallback/flank) now working as expected. Improved: AI mounting vehicles or catching up with formation covering a bit less to move faster.
[73366] New: Expansions possibly registered in Windows Registry (by some future setups) are loaded and available through ModLauncher. When used with -mod commandline the prefix '%' should be used, such as -mod=%someInstalledMod.
[73351] New: added addWeaponCargoGlobal, addMagazineCargoGlobal, addBackpackCargoGlobal
[73339] Improved: Improved helicopter AI formation flying and collision avoidance.
[73336] Fixed: MPEvents were not synchronized to clients after respawn.
[73333] Fixed: leaveVehicle no longer unassigns units from other groups (http://dev-heaven.net/issues/3476)
[73319] Changed: Event handlers evaluation
Celoush
17.9.2010 18:05:53
Naučte se dělat mise ve třech krocích!
Celoush
17.9.2010 12:01:12
Editor Tutorial Video Released