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Komunitní aktuality

Na tuto stránku můžete vkládat odkazy na novinky, které podle vás stojí za upozornění. Stejně tak můžete upozornit na zajímavé addony, mise či další věci týkající se jen OFP: Cold War Crisis, OFP:Resistance, Arma: Armed Assault, ArmA 2 a ArmA 2: Operation Arrowhead.

Platí přísný zákaz reklamy či propagace jiné hry či jakékoliv činnosti nesouvisející s uvedenými hrami.

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Toto pole nevyplňujte. Slouží jen jako ochrana proti robotům
Toto pole nevyplňujte. Slouží jen jako ochrana proti robotům
Celoush
23.3.2011 21:30:15
Arma 2 Update 1.09

I2 – mission is no longer failing before the takeoff

C1,I1 – SD pistol mags were missing

C5 – high command icons were not loaded

C6 – task waypoint for transporting important POW is fixed

C3 – smuggler not shooting

I1 – Shilka was too strong

I1 – Razor is hunting down one enemy on the whole of Chernarus

Minor fixes in (CZ/RU) dubbing protocol


Celoush
22.3.2011 16:18:01
ArmA 2 OA Build 79122

[79107] Fixed: Su-34 crashed after take off when player was a gunner (http://dev-heaven.net/issues/18371)


Mozek
13.3.2011 10:55:16
Dslyecxiho průvodce kompletně přeložen

Dnes byla uveřejněna poslední část Dslyecxiho průvodce hrou ArmA II. Takže kdo vyčkával dokud průvodce nebude kompletně přeložen, může se vrhnout do čtení.


Celoush
11.3.2011 14:27:17
ArmA 2 OA Build 78927

[78909] Optimized: Improved FPS in some scenes when looking through scope into forest.


Celoush
10.3.2011 14:05:10
ArmA 2 OA Build 78888

[78690] Fixed: Crash after UI navigation Options > Audio Options > Auto adjust > Cancel

[78552] Improved: Quick commanding menu now allows to order multiple units to engage or fire at the same time.

[78515] Fixed: regularCheck no longer done for players not fully ingame to prevent timeouts during the mission loading.


Celoush
5.3.2011 19:25:35
Sumrak ohlásil, že jeho kampa�? "Krize: Namalsk" se blíží k vydání

další info o této kampani s modifikací, ostrovem a addony naleznete na http://www.nightstalkers.cz/uvod.php


Celoush
4.3.2011 14:54:35
ARMA 2: Reinforcements vyjdou na začátku dubna

Cena bude 30 euro (cca 730,–Kč)


Celoush
1.3.2011 16:41:32
Ve čtvrtek by měly být vyhlášeny výsledky Community awards 2010

Celoush
21.2.2011 17:55:36
ArmA 2 OA Build 78413

[78376] Changed: Manual vectoring control in autohover mode with analogue throttle using Flaps actions.

[78374] Fixed: Helicopter did not take off when engine was off and enemies nearby.

[78372] Improved: Faster Signature checks on server side.

[78205] Improved: Only first AI unit in each formation reports its position on Report Status.

[78194] Changed: First click on a target from quick commanding menu now issues Target instead of Attack, second click issues Engage.

[78192] Improved: VerifySignatures entry in server.cfg can contain the required version of signatures.


Celoush
12.2.2011 18:46:26
ArmA 2 OA Build 78188

[78174] Improved: Stronger signature checking.

[78153] New: Ctrl+F1..Ctrl+F5 assigns unit to team red/green/blu­e/yellow/white.

[78150] Changed: Shift-F1..Shift-F5 select corresponding color team (red/green/blu­e/yellow/white)

[78137] Fixed: Mv22 did not take off when spawned on the ground (http://forums.bistudio.com/showpost.php?…)

[78113] Fixed: AI no longer sees through fog better than player. (http://dev-heaven.net/issues/12178) Fixed: weather changes done in the vehicle init line considered when checking AI visibility on the mission start. Improved: Init scripts time limit increased from 3 ms to 100 ms. Optimized: setViewDistance is no longer slow when used to reduce view distance.

[78059] Changed: Yellow server no longer listed at the bottom of the server list.

[78048] Fixed: Signatures GameSpy key truncated to at most 200 Bytes. Too long list has caused other GS keys were not available due to overflow.

[78017] Improved: Convoys now passing crossroads a bit faster.

[78002] Improved: Road obstacle avoidance improved.

[77941] Improved: Alt-F4 no longer exits the game when while playing.

[77855] Fixed: AI unable to traverse some roads when in combat.


Celoush
8.2.2011 11:03:44
Aliance bude mít první přátelák s 25 DKP v sobotu 12.2. po 20hod

Celoush
2.2.2011 09:24:35
Vyšel ČSLA mod pro ArmA 2: Arrowhead

Celoush
1.2.2011 09:23:22
ArmA 2 OA Build 77819

[77808] Fixed: Loading of some world was very slow unless -exThreads=0 was used.


Celoush
29.1.2011 13:50:44
ArmA 2 OA Build 77777

[77771] Fixed: Bug in TCMalloc which might be causing Out of memory (http://dev-heaven.net/issues/16099)


Celoush
28.1.2011 12:57:53
Forum mimo provoz

Protože se nám množil spam, tak jsem se rozhodl updatovat forum a to to bohužel nerozchodilo. Dočasně je tedy mimo provoz. Během víkendu se mi ho snad podaří zprovoznit.


Celoush
27.1.2011 21:44:48

Celoush
27.1.2011 15:38:12
ArmA 2 OA Build 77737

[77737] Fixed: fixed problem from previous beta patch with TI mapped on „N“ key


Celoush
26.1.2011 19:45:47
ArmA 2 OA Build 77706

[77704] Improved: Stronger signatures checking.

[77678] Fixed: AI subordinates moving in convoy now leaving roads less frequently.

[77644] Changed: Bounding overwatch movement now respects formation order.

[77582] Fixed: Formations broken when in danger (http://dev-heaven.net/issues/16862)

[77562] Fixed: Game is no longer checking files on W: drive during startup.

[77538] Improved: AI using cover at house corners more often.

[77399] Fixed: Prevent server crash on many malformed incomming network messages.

[77289] Improved: Vegetation rendering using AToC (require antialiasing enabled)

[77282] New: Player can command AI to move into a specific cover.

[77277] Improved: AI helicopter no longer attempting to land into a wind under 1.5 m/s.

[77259] Fixed: Non-existing files attempted to be open for procedural textures (http://dev-heaven.net/issues/13864)

[77169] Improved: AI now always moves without covering when given move command by a player (http://dev-heaven.net/issues/16504). Improved: AI now always moves without covering when boarding a vehicle.


Celoush
18.1.2011 10:54:34
Fotka z interiéru OT-65 od ČSLA modu

Celoush
10.1.2011 19:03:10
ArmA 2 OA Build 77159

[77150] Fixed: Helicopter flying too low when approaching a landing spot.

[77103] Improved: AI keeping formation a bit more strictly while in combat.

[77080] Fixed: AI units not following player in combat. (http://dev-heaven.net/issues/16353)


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