Vyšel patch 1.54 pro Arrowhead
Vložil Celoush, 26.8.2010 13:28:10
Komentáře k článku
Napsal Celoush, 30.8.2010 16:30:16
V případě, že se vám vyskytne chyba „Error found in file EXPANSIONS\ADDONS\missions_e.pbo“ během instalace aktualizace, zmáčkněte „ignore“ a pokračujte s instalací. Po dokončení, stáhněte si missions_e.pbo, poté lokalizujte a nahraďte původní soubor v adresáři s ArmA 2.
Napsal Celoush, 27.8.2010 16:48:33
Videotutoriál jak pracovat s artilérií – http://www.youtube.com/watch?…
Napsal Celoush, 26.8.2010 20:33:53
Určitě… nelze ho použít jen na Steam verzi.
Napsal Warot (Anonymně), 26.8.2010 20:09:29 - IP:62.240.184.x
Lze ho použít i na verzi Combined Operations?
Napsal Celoush, 26.8.2010 19:59:10
v1.54 Engine
- New: GameSpy modhash key contains list of mods hashes and is used to check there are additional mods on server missing on client (yellow icon in UI).
- New: Mods contents hashes are compared instead of mods lists when equal mods are required on server.
- Fixed: Commandline -mod behavior, active Mods list in UI, ModLauncher UI dialog with better mods detection and handling.
- Fixed: Terrain shadows were too short (http://dev-heaven.net/issues/12328)
- New: getWeaponCargo, getMagazineCargo, getBackpackCargo script commands
- Experimental: TCMalloc used as a memory allocator.
- New: Aircraft now auto-trims at high speed to prevent climbing.
- Improved: More 3D/2D resolution ratios (8:7 and 6:5) added.
- Fixed: Transport waited for dead unit to get out.
- Fixed: NV tracers visible in TI (http://dev-heaven.net/issues/11608)
- Fixed: Decreased tank sliding.
- Fixed: Sonic Cracks and Tracers not working in multiplayer
- Optimized: Frame rate stutter near complex walkable objects (like low rock walls) caused by grass computations.
- Fixed: crew getting killed in vehicles driving from hill/slope
- Fixed: Audio unsupported sample frequency error
- Fixed: IRStrobe (http://dev-heaven.net/issues/11852)
- Fixed: 3D editor – creating of logic center failed (http://dev-heaven.net/issues/11876)
- Fixed: Unit in vehicle could not open gear in map.
- Fixed: client freezes when accessing ammobox (http://dev-heaven.net/issues/11577)
- Fixed: No volume drop on distance with weapon click, car horn and etc. (http://dev-heaven.net/issues/11689)
- Fixed: Dead player bodies disappeared after respawn.
- New: Repair vehicle and deactivate satchel charge action for engineer.
- Fixed: EEIncomingMissile event parameter
- New: Added scripting function disableTIEquipment.
- New: Artillery computer; Fire at position AI command; enableEngineArtillery script command
- Fixed: Surface sound in infinite terrain (http://dev-heaven.net/issues/11430)
- Fixed: AI vision was not affected by light sources.
- Fixed: Birds were heard inside of a closed vehicle.
- Fixed: Scripting command isFlatEmpty did not work with non-zero third coordinate. (http://dev-heaven.net/issues/11704)
- Fixed: TI was red instead of B/W with some settings and graphics cards.
- Fixed: Night vision simulation was not simulating color sensitivity and blue shift in dark scenes.
- Fixed: Disabled debugging message „Added texture headers from file“
- Fixed: Av8 unable to takeoff from Chernarus NE airstrip (http://dev-heaven.net/issues/3240)
- Fixed: Fog and sky colors did not match when dark.
- Fixed: Moon rotates when moving camera (http://dev-heaven.net/issues/8051)
- Fixed: Stars no longer visible through terrain with low view distance (http://dev-heaven.net/issues/8374)
- Fixed: Improved game stability with a small page file.
- Fixed: Gun recoil in ironsights view was missing kick-back (http://dev-heaven.net/issues/4401)
- Fixed: possible crash after mouse click to Prev/Next button in DisplayConfigureAction
Missions
- Fixed: In E06 player should survive fall on ground without opening parachute.
- Fixed: Module Alice2 MP issues.
Data
- Fixed: Improved AI path planning and path tracking with tanks.
- Fixed: Assembling/disassembling issue with M2 minitripod and M2 machinegun.
- Fixed: Sound of silenced Mk17 CCO.
- Fixed: Mi8 and Mi17 model animations bug in ARMA2:Combined operations only.
- Fixed: Fire-geometry in all Mi8 and Mi17, crew wasn't vulnerable in some cases.
- Fixed: Get-in points for MH-6J.
- Improved: Special units in US, CZ and Germany factions can hide bodies.
- Changed: Slot size of MAAWS magazines.
- Improved: AI wasn't able to destroy static weapons in some cases.
- Fixed: Animations of US Static TOW launcher.
- Fixed: Words Sabot and M-gun in radio protocols.
- Fixed: Damage zone indicator ATRQ and MROT were exchanged in helicopter.
- Fixed: Rockets count in Mi-171Sh.
- Changed: Destruct type for market tents.
- Fixed: HEAT ammunition for T-55 and Stryker MGS.
- Fixed: Glass penetrability of Mi-171Sh.
Napsal Adam (Anonymně), 26.8.2010 19:50:10 - IP:89.24.143.x
Má vliv i na výkon? Běží hra líp?
Napsal Celoush, 26.8.2010 15:36:36
Nízká kvalita Britů v patchi je opravdu nízká – viz. http://i420.photobucket.com/…47-14-77.jpg
ArmA 2 CZ Servery
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xzone.cz
Co se děje na Twitteru
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24.5.2012 12:57:00
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SaltySc
24.5.2012 10:51:42
@dayzdevteam will you move to arma 3 when released? Or will you stay in 2?
FudencioGamer
24.5.2012 06:18:37
Adicionei um vídeo do @YouTube como favoritode @toithtuber http://t.co/9EgVMNmK ArmA 3 - Sobre o Game!
FudencioGamer
24.5.2012 06:18:37
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gamesserious
24.5.2012 05:37:33
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24.5.2012 05:35:19
Enviei um vídeo do @YouTube http://t.co/ZXp3Kli8 ArmA 3 - Sobre o Game!
LiliPituu
24.5.2012 05:18:35
Ya me rei.. Ya me calme! Musica, sos lo que endulza mi arma :3
elenacrush
24.5.2012 02:00:43
harry es el unico que no trae arma :3 porque es maduro?
aleisai
24.5.2012 01:14:59
Goey si cambiaras un poco igual y si. Se arma :3
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23.5.2012 22:38:39
1 er acto:Una gorda con un arma.2 do acto:una gorda con un arma.3 er acto:una gorda con un arma.¿Como se llama la obra?se armó la gorda
iNilo
23.5.2012 22:05:48
Having fun on DayZ :)
Arma 3 + DayZ = ? :) #DayZ
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RT @PeepoRockMaster: @ItsPamC Bueno c: , Igual yo arma :3
PeepoRockMaster
@ItsPamC Bueno c: , Igual yo arma :3
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