Aktuality
Fero
28.4.2010 13:36:59
Stealth
27.4.2010 22:37:10
Bobo
27.4.2010 22:30:50
Fero
27.4.2010 15:21:15
Bobo
26.4.2010 06:48:57
Fero
25.4.2010 13:09:32
+ nové screenshoty
Celoush
23.4.2010 17:57:02
[69599] Optimized: Texture loading done on background thread.
[68990] Improved: Reduced stutter when looking around, esp. with visibility 5 km or more.
[68694] Reduced parallax map artifacts on sloped terrain.
[68157] HDRPrecision 16 or 32 respected when users selects it and card supports it.
[68030] MP: Changed bandwidth estimation defaults as almost all players use broadband connection.
[67312] Fixed: AI is now able to take off with Camel airplane addon.
[67033] Improved AI airplane landing from very high altitude.
[66997] Optimized: Grass not rendered when flying high and fast, schould reduce stutter.
[65703] New: Units report when reloading in combat situations.
[65703] New: Units report when throwing grenades in combat situations.
[65679] Fixed: AI Units called "covering" repeatedly while reloading.
[65656] "Cover me", "Covering" was often told repeateadly after busy radio channel periods.
[65605] Optimized: Fixed problems caused on some Vista systems by running too many threads at the same time.
[64561] New: Scripting function hideObject.
[64056] Fixed: Shining glasses on head preview in "edit player" menu.
[63164] Changed: Removed relics from dynamic building destruction development, including scripting function deleteCollection.
[63126] Improved: AI airplane now aiming at the ground targets using rudder as well.
[63126] Fixed: Some AI airplanes oscillated sideways when flying slow.
[62888] Fixed: Improved helicopter aiming with unguided rockets.
[62868] Fixed: AT/RPG soldiers often missed targets.
[62700] Fixed: Spatial weapon sounds
[62687] Fixed: 3D resolution now maintained correctly when Alt-Tabbing.
[62627] Improved: "Invalid crew" config error no longer exits to desktop.
[62533] Fixed: The voice over net speech was often delayed more than required.
[62532] Fixed: The voice over net speech was often delayed more than required.
[62492] Fixed: Window size/position was not stored after a change.
[68990] Improved: Reduced stutter when looking around, esp. with visibility 5 km or more.
[68694] Reduced parallax map artifacts on sloped terrain.
[68157] HDRPrecision 16 or 32 respected when users selects it and card supports it.
[68030] MP: Changed bandwidth estimation defaults as almost all players use broadband connection.
[67312] Fixed: AI is now able to take off with Camel airplane addon.
[67033] Improved AI airplane landing from very high altitude.
[66997] Optimized: Grass not rendered when flying high and fast, schould reduce stutter.
[65703] New: Units report when reloading in combat situations.
[65703] New: Units report when throwing grenades in combat situations.
[65679] Fixed: AI Units called "covering" repeatedly while reloading.
[65656] "Cover me", "Covering" was often told repeateadly after busy radio channel periods.
[65605] Optimized: Fixed problems caused on some Vista systems by running too many threads at the same time.
[64561] New: Scripting function hideObject.
[64056] Fixed: Shining glasses on head preview in "edit player" menu.
[63164] Changed: Removed relics from dynamic building destruction development, including scripting function deleteCollection.
[63126] Improved: AI airplane now aiming at the ground targets using rudder as well.
[63126] Fixed: Some AI airplanes oscillated sideways when flying slow.
[62888] Fixed: Improved helicopter aiming with unguided rockets.
[62868] Fixed: AT/RPG soldiers often missed targets.
[62700] Fixed: Spatial weapon sounds
[62687] Fixed: 3D resolution now maintained correctly when Alt-Tabbing.
[62627] Improved: "Invalid crew" config error no longer exits to desktop.
[62533] Fixed: The voice over net speech was often delayed more than required.
[62532] Fixed: The voice over net speech was often delayed more than required.
[62492] Fixed: Window size/position was not stored after a change.
Bobo
23.4.2010 16:40:35
Fero
22.4.2010 17:50:18
Celoush
22.4.2010 16:28:07
IDEA Games nejdříve na twitteru a později i na webu stanovuje datum na 29.6.2010 - "This massive standalone expansion pack launches June 29 2010."
Bobo
21.4.2010 06:03:22
Celoush
20.4.2010 11:11:14
Fero
19.4.2010 14:35:48
Celoush
19.4.2010 11:24:12
Fero
19.4.2010 10:22:31
Bloom zdá sa byť príliš prehnaný.
Fero
19.4.2010 08:56:19
Celoush
17.4.2010 19:23:31
Celoush
8.4.2010 21:54:58
Arma 2: Operation Arrowhead's DVD box is almost done. We will release the package artwork very soon!
Qinetix
5.4.2010 21:55:21
Herní módy: CTF, C&H, TDM, dobývání (Siege)
Stále se na mapách pracuje.
Stále se na mapách pracuje.
Bobo
16.3.2010 16:29:44