Do vydání Arrowhead nám schází ďábelských 66 dní a BI vydává další beta verzi patche, a to build 69645. Patch má necelých 20 MB a stahovat jej můžete přímo ze stránek BI.
Seznam změn je poměrně rozsáhlý.
 Optimized: Texture loading done on background thread.  Improved: Reduced stutter when looking around, esp. with visibility 5 km or more.  Reduced parallax map artifacts on sloped terrain.  HDRPrecision 16 or 32 respected when users selects it and card supports it.  MP: Changed bandwidth estimation defaults as almost all players use broadband connection.  Fixed: AI is now able to take off with Camel airplane addon.  Improved AI airplane landing from very high altitude.  Optimized: Grass not rendered when flying high and fast, schould reduce stutter.  New: Units report when reloading in combat situations.  New: Units report when throwing grenades in combat situations.  Fixed: AI Units called „covering“ repeatedly while reloading.  „Cover me“, „Covering“ was often told repeateadly after busy radio channel periods.  Optimized: Fixed problems caused on some Vista systems by running too many threads at the same time.  New: Scripting function hideObject.  Fixed: Shining glasses on head preview in „edit player“ menu.  Changed: Removed relics from dynamic building destruction development, including scripting function deleteCollection.  Improved: AI airplane now aiming at the ground targets using rudder as well.  Fixed: Some AI airplanes oscillated sideways when flying slow.  Fixed: Improved helicopter aiming with unguided rockets.  Fixed: AT/RPG soldiers often missed targets.  Fixed: Spatial weapon sounds  Fixed: 3D resolution now maintained correctly when Alt-Tabbing.  Improved: „Invalid crew“ config error no longer exits to desktop.  Fixed: The voice over net speech was often delayed more than required.  Fixed: The voice over net speech was often delayed more than required.  Fixed: Window size/position was not stored after a change.