Alfa verze má první update

 

Alfa verze má první update

Vložil Celoush, 25.3.2013 14:21:15
Majitelé alfa verze se dočkali prvního updatu a seznam změn není krátký:

Showcase SCUBA:

  • More forgiving alarm threshold
  • Added more hints
  • Improved scenario endings
  • More rockets for the launcher added

Showcase Helicopters:

  • Performance optimizations
  • Few minor tweaks

Showcase Vehicles:

  • More forgiving alarm threshold
  • Few minor tweaks

MP: Escape from Stratis

  • Fixed: Mission success after resuming game
  • ‚Combat Get In‘ module added
  • Respawn time is now 30 seconds (was 120)
  • Improved mission endings
  • New task appears when both choppers on the airfield are destroyed
  • New mission ending „all boats and helicopters destroyed“
  • Warning hint pops up when the group leader is AI controlled
  • Patrolling Ka-60 Black now unloads troops when under fire
  • More enemies at the airfield
  • Some new map locations populated

MP: Headhunters

  • „Exfiltrate“ task is now set as current after all targets are eliminated
  • The mission will now end when either all players are near the exfil marker or in a boat
  • ‚Combat Get In‘ module added
  • Possible respawn desync in multiplayer fixed

Data:

  • New scenario ending screen added
  • Task notification visuals improved
  • Seagull in „BIRD“, „GROUP“ and „SIDE“ respawn replaced by a basic spectator camera
  • Scenarios-button now always available, even when there's no content
  • Added more entries into Field Manual
  • Compass and watch re-sized
  • Ka-60 minigun now rotates
  • Ka-60 doors and glass made correctly penetrable
  • MH-9 passengers can now see the tail
  • Helicopter weapons tweaked
  • Class names for Ifrits changed to be the correct ones
  • Alamut and MX SW now have correct icons in command menu
  • Countermeasures now stored in one magazine per vehicle
  • Correct Alpha Lite logo in splash screens added
  • Most windows in houses are now destructable
  • Static weapons should be more durable, shouldn't be targetable by guided missiles and shouldn't be flippable by user action when destroyed
  • Added more camoflage selections for vests and helmets
  • Red faction uniforms have proper class names
  • Changed priorities in action menu
  • TRG iron-sights remodeled after feedback
  • Collimator sights are now default primary on combined optics (Ctrl + RMB is the default switch)
  • Camera shake on 6.5mm ammunition removed
  • Server browser UI overlapping fixed in some places
  • Squad URL is no longer automatically upper-cased (and thus broken)
  • Editor loading took long when using MX rifles – fixed
  • Added freelook in vehicles via default option
  • Correct tracer colors have been distributed among factions
  • Fish should be less inclined to travel on land

ENGINE

  • Shadow improvements implemented
  • Improved network performance (vehicles are no longer lagging as much)
  • Fixed several game crashes
  • Fixed synchronization of cargo poses in MP
  • Fixed various inventory-related bugs and crashes
  • Improved vehicle collisions
  • Grenades can no longer be thrown under water
  • Fixed airplane / helicopter camera shaking
  • Default and Development versions have different numbering to prevent incompatibilities in multiplayer